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This chapter also gives you suggestions for a classes by guild as you would be more likely to encounter a barbarian in the Gruul guild than, say, the necromancy-focused Golgari. The calm, nature-guided loxodon would be out of place in the science-focused Izzet guild, but perfectly suited for a Selesnyan character. The race section of the guide includes suggestions for races based on which guild affiliation you are entering. Of course, you can use humans, elves, or really any of the existing races other D&D material as well. For your Ravnica setting you can create a centaur, loxodon, minotaur, simic hybrid, and vedalken. The Guildmaster’s Guide to Ravnica adds five new races straight out of Magic lore. The details of each guild are explained from backstory to enemies and allies. There are also ranks in each guild that your character can achieve, giving them additional flavor as they work up from a nobody member of a guild to perhaps the leader of the Rakdos circus.
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In additional to a thorough discussion of the guild’s background, it suggests classes and races that fit well into the guild membership. The Guildmaster’s Guide spends nearing 100 pages detailing the ins and outs of each of the 10 guilds. They disregard societal norms and prefer to just throw crazy parties with death-defying acrobats and fire jugglers providing the entertainment. Perhaps the other end of the spectrum is the Rakdos. They make up the judges, senate, and enforcement officers throughout the districts. The Azorius, for instance, are the lawbringers in Ravnica. Each guild has their own characteristics and flavor that translates well to a role-playing setting. The Ravnica world revolves around ten guilds-made up of each color pair from the card game. Ravnica Guildsįor those that aren’t caught up on their Magic the Gathering flavor, Ravnica is one of the most popular settings for the collectible card game. I hoped this guide would provide spark to my gaming group that, like me, leans more toward MTG than role-playing. Yet I’m digging in today to the Guildmaster’s Guide to Ravnica because my passing interest with D&D has come crashing head first into my life-long love of Magic the Gathering (MTG). That said, outside of a couple one-shot campaigns, I’ve played basically no role-playing games.
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Fifth edition has been a critical and commercial success and the folks at Wizards of the Coast continue to produce additional content for D&D fans. Dungeons and Dragons has, clearly, been the preeminent role-playing game on the market for decades.
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